AI Insights · Timothy · October 2022
Top 5 Hypercasual Games on Android in Oceania - Q3 2022
Explore the performance of the top 5 hypercasual games on Android in Oceania during Q3 2022, including trends in weekly downloads, revenue, and active users.
In Q3 2022, the top 5 hypercasual games on the Android platform in Oceania showed diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Pull the Pin From Popcore Games, this game saw a steady increase in weekly downloads, peaking at approximately 21K in mid-September. Revenue showed a gradual rise, reaching around $170 in the weeks of July 11 and September 19. Active users grew from 43K at the end of June to about 77K by mid-September, before settling at around 65K by the end of the quarter.
Count Masters: Stickman Games This title from Freeplay Inc experienced fluctuations in downloads, starting at 11.8K at the end of June and closing the quarter at 8.3K. Revenue reached its highest point at $197 in late July, while active users saw a decline from 52K to around 42K by the end of September.
Crowd Evolution! Rollic Games' offering witnessed a notable increase in downloads, peaking at 14.3K in mid-September. Revenue followed a similar upward trajectory, culminating at $359 in the week of September 19. Active users rose steadily from 14K at the end of June to a peak of 37K in mid-September, before slightly dipping to around 28K by the last week of September.
Fill The Fridge Another game from Rollic Games, it saw varying download numbers, starting at 14K in late June and decreasing to 5.2K by the end of Q3. Revenue peaked at $225 in the last week of June but experienced a downward trend, settling at $124 by the end of September. Active users showed a similar pattern, beginning at 40K and ending at 26K.
Hoard Master Also from Rollic Games, this game had an initial surge in downloads, reaching 19.6K in early July, but gradually declined to 3.6K by the end of September. Revenue remained relatively stable, peaking at $362 at the end of August. Active users started at 18.8K in early July, peaked at 30K in mid-July, and then decreased to around 11K by the end of Q3.
These insights are derived from Sensor Tower's comprehensive data, and more detailed analytics can be found on their platform.